01 / 30

basketball What Is WOOOBA? — Seek. Challenge. Play. soccer

The Platform
WOOOBA is a real-time global map of pickup games, players, courts & pitches — a player's ecosystem for grassroots basketball and soccer, driven by your PlayerProfile. "The next LinkedIn, but for social sports."
Healthy social media aimed at offline play — brands engage and reward everyday players organically, and machine-learning matching connects people of similar ability.
Organise a Game in Seconds
1
Create a game · repeat weekly
2
Choose a court or pitch · global map
3
Invite ballers · any skill level
4
Players join & pay · via the Wallet
5
Randomise sides & play · share highlights
Feature Set
PlayerProfile · skill, positions, ratings Wallet · pay, get paid, top-up, cash out Courts/Pitch map · find or create places to play Group chat · replaces WhatsApp/Meetup Captain rewards · earn cash organising In-app shop · merch, tickets, gear Brand sponsorships · organic access Charity Baller · give per game Web + API · Mass Sports Participation API
✓ Product–Market Fit: AchievedNow It's Time To Scale →
Real communities transact real money on WOOOBA every week — Reading Rockets (est. 1997) runs its recurring paid games entirely in-app, and groups of up to 8,000 players are migrating from generic platforms.
🏀 NBA — Rollout to millions of grassroots players
In discussion — a revenue-share and equity-based partnership.
#1 pickup basketball app in Reading, England 105 UK facility-network basketball sites NPR featured (2024) $70B TAM · $3.6B SAM (60M players USA/UK)
WOOOBA
02 / 30
The Product · Live Today

Seek. Challenge. Play.

A real, shipping app — not a concept. Five taps take an organizer from an empty court to a paid game with teams picked. The same rails run soccer and basketball.

1
Find a pitch on the map
Find a court or pitch
Thousands mapped · tap to pick
2
Create a recurring game
Create a recurring game
Repeat weekly · 8 games / month
3
Invite ballers
Invite ballers to play
Public or your saved ballers
4
Auto-split into teams
Split into teams
Balanced sides in a tap
5
Players pay in and share
Pay in & share
$0.50 fee · one-tap invite loop
basketballBasketball One product, both sports soccerSoccer
WOOOBA
03 / 30
Product–Market Fit · Already Live

Not a demo — real games,
real paying players.

Everything on the previous slide is live in production today. An established UK basketball club runs its recurring paid games entirely on WOOOBA — the exact community our unit economics are built on.

Reading Rockets men's game live on WOOOBA
Dads & Lads · Weekly£7.50 / player · 18 spots
Reading Rockets women's game live on WOOOBA
Back to Basketball · Weekly£7.50 / player · 30 spots
● Live on WOOOBA today
🏀 Reading Rockets Basketball Club
An established UK club (founded 1997) runs recurring weekly men's and women's games entirely on WOOOBA — players join and pay £7.50 in-app, money flows through the WOOOBA Wallet.
✓ The model, validated in the wild
Reading Rockets is the real community our economics derive from: ~20 players, recurring weekly games, a per-game fee via the Wallet, organizer cash-outs through the Revolut Business API.
✓ The full loop, working end-to-end
Create game → players join & pay → Wallet collects → organizer cashes out. Every part of the revenue engine is already operating in production — not projected.
WOOOBA
04 / 30
The WOOOBA Wallet — Revenue Model

Three streams, one wallet.

Money lives inside the Wallet, so the core game fee is pure margin. Two small fee streams cover — and slightly beat — payment processing.

👤
Player
Tops up Wallet 3× / month
WOOOBA +$0.50/game
🎮
Plays Games
$10 to join · 8 games / mo
🧑‍💼
Organizer
Collects the $9.50 pot per player
WOOOBA +$0.25
🏦
Cash Out
To bank · 1× / month
Stream 1 · Core

Game Fees

$0.50 per player per game, drawn from the pre-funded Wallet. No processing cost.
Per community / mo$80.00
% of revenue93%
100% margin
Stream 2 · Top-ups

Top-up Fees

$0.50 flat ≤$20, else 1% + $0.50. Nets +$0.30 after Revolut. 3 top-ups × 20 players.
Per community / mo$18.00
% of revenue18%
net of processing
Stream 3 · Cash-out

Cash-out Fees

$0.25 flat per organizer withdrawal, once a month. Nets +$0.05 after the $0.20 payout fee.
Per community / mo$0.05
% of revenue<1%
net of processing

Total: $98.05 / community / month. The Wallet's real job is making Stream 1 — 93% of revenue — genuinely free of fees.

WOOOBA
05 / 30
Coming Next — Game Subscriptions

The fourth stream repeats.

Basketball and soccer organisers can turn any ongoing pickup game into a subscription. Players get a guaranteed spot at a discount, organisers get predictable income — and WOOOBA takes $1.50 per subscriber per month, debited from the Wallet at zero processing cost.

1 Organiser switches it on
9:41
Game Details
Monday Night Run · Reading Rockets
When
Every Monday, 7:30PM — ongoing game
How Much
$5.00 per game or $18.00 per month
Pay-Per-Game
Best for players who join when they can
Game Subscription
Best for players who regularly join an ongoing game
Subscription fee
$18.00
Billing period
Monthly
Repeats until the game ends. The final payment is prorated for games with an end date.
2 Player subscribes & saves
9:41
SINGLE GAME
SUBSCRIBE & SAVE
Reading Rockets — Monday Night Run
Every Monday · 07:30PM
Berkshire, England RG2 8DH
$5.00$4.50 / game
Get every game at a discount
WOOOBA Wallet
$54.00 balance
+ Top Up
Fee is debited from your Wallet once per billing period. Carry a balance to avoid card fees.
Subscribe — $18.00 / month
You have 3 days before the game's start time to leave before being charged.
$1.50
Per subscriber, per monthRecurring · 100% margin
Zero processing cost
Where an $18.00 subscription goes100% margin
$16.50 — Organiser
$1.50

The subscription is charged inside the WOOOBA Wallet, so nothing leaves the platform when it is collected. There is no card network, no acquirer, no processing fee — the $1.50 is kept in full, exactly like the $0.50 game fee in Stream 1.

Subscribers in a 20-player community
Added / month
Community total
5 subscribe (25%)
+$7.50
$105.55
10 subscribe (50%)
+$15.00
$113.05
20 subscribe (100%)
+$30.00
$128.05
20,000
Subscribers at 2,000 communities
$30,000
Added MRR, 100% margin
$360,000
Added ARR at that run-rate

Streams 1–3 are transactional — they earn only when a game is played. Subscriptions bill whether or not a player shows up, which turns a share of WOOOBA's revenue into contracted, forecastable MRR and lifts the quality of every community we add.

Illustrative. Baseline $98.05 / community / month from Stream 1–3 model; 20 players per community; mid case assumes half subscribe. 2,000-community target per the 24-month growth plan.
WOOOBA
06 / 30
Winner's Pot — The Feature Coming soon

Winner takes the pot.

Organisers attach a prize pot to any pickup game and pay for it up front. Invited players can BOO$T it before kickoff. The winning side splits it automatically — no cash on the sideline, no organiser holding other people's money.

1 Organiser sets the pot
9:41
Create Game
Sponsored by
How Much?
Paid Game — $10.00 Game Fee
Paid Game
Game Fee (per player)
$10.00
Winner's Pot
Winner's Pot — starting amount
$30.00
You pay now
Winner's Pot$30.00
Pot Fee (7%)$2.10
Total you pay$32.10
Each invited player pays
Game Fee$10.00
Grace Fee$0.50
From$10.50
BOO$T (optional)their choice
BOO$T Fee7% of their BOO$T
Every BOO$T grows the pot, and its 7% is paid by the booster — never taken out of the pot.
2 Held in escrow
9:41
Confirm Payment
Confirm Payment: Winner's Pot
Winner's Pot — held in escrow
$30.00
This is what the winners split
To secure the winner's pot, please confirm the payment. The amount will be held in escrow until the game ends.
Winner's Pot$30.00
Pot Fee (7%)$2.10
Charged to your Wallet$32.10
WOOOBA Wallet
Balance: $6
+ Top Up
Confirm payment
Cancel
The pot leaves the organiser's Wallet the moment the game is created. Invited players see a funded pot, not a promise.
3 Players BOO$T it
9:41
Game Details
Boost Game
Add money to the winner's pot
Winner's Pot after your BOO$T
$80.00
This is what the winners split
Winner's Pot now$70.00
Your BOO$T$10.00
BOO$T Fee (7%)$0.70
Charged to your Wallet$10.70
WOOOBA Wallet
Balance: $78
+ Top Up
Boosting closes at kickoff. The full $10.00 goes into the pot.
Boost game
Cancel
Each booster pays their own 7% on their own contribution. The pot only ever goes up.
How the money moves
1
Organiser switches on Winner's Pot in the Create Game flow and names the amount.
2
The pot is confirmed from the WOOOBA Wallet and held in escrow until the game ends.
3
If the organiser allows it, players BOO$T the pot from their own Wallets before kickoff.
4
Contributions lock at kickoff. Nothing can be added once the game starts.
5
The winning side splits the pot evenly, paid straight back into their Wallets.
RuleOnly players in the game may contribute. No spectator money.
RuleContributions go to the pot, never to a team. Nobody backs a side.

Charged on top. Never out of the pot.

WOOOBA's existing Grace Fee already proves the pattern — an added fee paid by players that never reduces what the organiser collects. The BOO$T Fee follows the same rail: 7% on top of the organiser's pot contribution and of every boost. No rake, the displayed pot is the pot the winners get, and "WOOOBA is free forever to Game Organizers" stays literally true.

Grace Fee, per player, per game$0.50
Pot Fee, on every contribution7%
Organiser starts a $30 pot — they pay$32.10
That pot grown to $90 by six $10 boosts$6.30
The Grace Fee's $0.50 + 1% tier applies to Wallet top-ups over $20, not to game entry. The pot fee scales with the pot because each contributor pays 7% on their own contribution — so it is never deducted from the prize.
WOOOBA
07 / 30
Winner's Pot — Revenue Model Coming soon

Where the sensitivity actually is.

Winner's Pot is coming soon — not yet live. Every figure below is a pre-launch assumption you can drag, and the three presets are the three fee structures genuinely on the table.

Coming soon
Winner's Pot is in design and has not shipped. No revenue on this slide is booked or observed — it is a sensitivity model built on pre-launch assumptions. The 7% BOO$T Fee on top of every pot contribution is the intended design; volume and take-up are the guesses.
Assumptions

Fixed: 5-a-side, contribution fee capped at $5.00, instant payout 1.5% (min $0.25), WOOOBA+ $6.99/mo, 2,000 communities, Stream 1–3 baseline $98.05 / community / month.

$110
Pot shown to players
$22.00
Each winner receives
$8.69
WOOOBA per pot game
7.9%
Effective take on pot
$36.51
Added / community / month
$73,015
Added MRR at 2,000 communities
$876,180
Added ARR at that run-rate
Where the money comes from — per community, per month

The lever that moves this most is not the fee percentage — it is how many games get a pot at all. Doubling the attach rate beats doubling the fee, and costs you nothing in goodwill. Price for adoption first.

Pre-launch. Illustrative model, not a forecast — real take-up is unknown until the feature ships. Pot fees are charged on top of contributions, so no figure here reduces the pot.
WOOOBA
08 / 30
The Global Opportunity — Player Markets

Two sports, fifteen markets.

Estimated basketball and soccer participants per country. Almost every market is soccer-led — with basketball a strong, fast-growing second that WOOOBA has already proven.

Country
🏀 Basketball
⚽ Soccer
Total market
🇺🇸 United States
29.7M
14.1M
🇵🇭 Philippines
30.0M
1.5M
🇬🇧 United Kingdom
2.0M
11.0M
🇩🇪 Germany
1.8M
7.0M
🇯🇵 Japan
3.5M
5.0M
🇫🇷 France
2.5M
5.0M
🇪🇸 Spain
2.0M
4.5M
🇮🇹 Italy
1.5M
4.5M
🇦🇺 Australia
1.3M
1.9M
🇨🇦 Canada
1.4M
1.5M
🇳🇱 Netherlands
0.5M
1.5M
🇧🇪 Belgium
0.4M
1.4M
🇬🇷 Greece
0.6M
1.1M
🇩🇰 Denmark
0.1M
0.6M
🇱🇹 Lithuania
0.3M
0.1M
Participant figures are WOOOBA estimates synthesised from national federations, Sport England, FIBA/FIFA and public sources (2023–2026). Total-participation basis; error bars apply.
WOOOBA
09 / 30
Voices From The Court

Don't take our word —
take theirs.

The people who run their games on WOOOBA, in their own words. An established club that's live today, plus organizers who found us and stayed.

Shared with permission · tap a card to watch on YouTube

WOOOBA
10 / 30
Backed At The Highest Level

The man who ran the
Premier League backs WOOOBA.

Richard Scudamore with the Premier League trophy
Richard Scudamore
Ran the Premier League for two decades · CEO / Executive Chairman
● WOOOBA Board Advisor & angel investor
"WOOOBA solves an important mass sports participation problem, the revenue model is geared to scale quickly, and Dan and his Team are the right, relentless, multi-talented team to grow it globally."
He also said: "Having worked with Daniel Lane, the founder, for over five years, it's clear to me that WOOOBA — an everyday player's platform — will be a top choice for people who want to meet up and play their chosen sport."
Independently reported by NPR / Ideastream Public Media (2024)
WOOOBA
11 / 30
In The Press

National public radio
told our story.

NPRIdeastream Public Media · The Ohio Newsroom
"WOOOBA Sport is set to improve and excite the global ecosystem of grassroots, casual sport players"
Feature article + 4:30 radio segment · March 2024
1
NPR independently reported that Richard Scudamore, former Premier League chairman, became WOOOBA's angel investor — outside validation of the team behind the platform.
2
The piece frames the exact gap WOOOBA targets: of roughly 26 million casual basketball players in the US, only a few hundred ever reach the NBA — the vast grassroots middle has been underserved.
3
It positions WOOOBA as a company built with Premier-League-calibre guidance, aiming to make organizing and paying for everyday games effortless.
🇺🇸
WOOOBA
12 / 30
🇺🇸 United States

basketballUnited States.soccer

The world's largest sports market — 29.7M basketball and 14.1M soccer participants (SFIA 2024). Basketball-led: WOOOBA's proven playbook meets its biggest stage.

68%
basketball
share
basketball Basketball
29.7M
soccer Soccer
14.1M
Est. participants · sport mix 68/32
$442.2M
Year-5 ARR
$4.2M
Y1
$22.6M
Y2
$97.9M
Y3
$265.6M
Y4
$442.2M
Y5
670
start · Nov 2026
375,806
communities · Yr 5
7,516,120
players · Yr 5
$442.2M
ARR · Yr 5
🇵🇭
WOOOBA
13 / 30
🇵🇭 Philippines

basketballPhilippines.soccer

The most basketball-obsessed nation on earth — an estimated 30M+ Filipinos play, with courts in every barangay. Mobile-first, community-driven, WOOOBA-shaped.

95%
basketball
share
basketball Basketball
30.0M
soccer Soccer
1.5M
Est. participants · sport mix 95/5
$316.8M
Year-5 ARR
$3.0M
Y1
$16.2M
Y2
$70.1M
Y3
$190.3M
Y4
$316.8M
Y5
480
start · Nov 2026
269,234
communities · Yr 5
5,384,680
players · Yr 5
$316.8M
ARR · Yr 5
🇬🇧
WOOOBA
14 / 30
🇬🇧 United Kingdom

basketballUnited Kingdom.soccer

Proven beachhead — live with Reading Rockets. Soccer-dominant market, basketball the fastest-growing team sport.

15%
basketball
share
basketball Basketball
2.0M
soccer Soccer
11.0M
Est. participants · sport mix 15/85
$132.0M
Year-5 ARR
$1.3M
Y1
$6.7M
Y2
$29.2M
Y3
$79.3M
Y4
$132.0M
Y5
200
start · Nov 2026
112,181
communities · Yr 5
2,243,620
players · Yr 5
$132.0M
ARR · Yr 5
🇩🇪
WOOOBA
15 / 30
🇩🇪 Germany

basketballGermany.soccer

World-champion basketball pedigree, but football is the national fabric — soccer-led mix.

20%
basketball
share
basketball Basketball
1.8M
soccer Soccer
7.0M
Est. participants · sport mix 20/80
$92.4M
Year-5 ARR
$881K
Y1
$4.7M
Y2
$20.5M
Y3
$55.5M
Y4
$92.4M
Y5
140
start · Nov 2026
78,527
communities · Yr 5
1,570,540
players · Yr 5
$92.4M
ARR · Yr 5
🇯🇵
WOOOBA
16 / 30
🇯🇵 Japan

basketballJapan.soccer

Enormous youth basketball base (the Slam Dunk generation, B.League boom) plus a strong J-League football culture.

41%
basketball
share
basketball Basketball
3.5M
soccer Soccer
5.0M
Est. participants · sport mix 41/59
$85.8M
Year-5 ARR
$818K
Y1
$4.4M
Y2
$19.0M
Y3
$51.5M
Y4
$85.8M
Y5
130
start · Nov 2026
72,918
communities · Yr 5
1,458,358
players · Yr 5
$85.8M
ARR · Yr 5
🇫🇷
WOOOBA
17 / 30
🇫🇷 France

basketballFrance.soccer

Deep basketball roots (NBA's #1 talent exporter in Europe) alongside a massive football base.

33%
basketball
share
basketball Basketball
2.5M
soccer Soccer
5.0M
Est. participants · sport mix 33/67
$79.2M
Year-5 ARR
$755K
Y1
$4.0M
Y2
$17.5M
Y3
$47.6M
Y4
$79.2M
Y5
120
start · Nov 2026
67,309
communities · Yr 5
1,346,178
players · Yr 5
$79.2M
ARR · Yr 5
🇪🇸
WOOOBA
18 / 30
🇪🇸 Spain

basketballSpain.soccer

A genuine basketball nation — reigning-era EuroBasket power — inside one of the world's great football cultures.

31%
basketball
share
basketball Basketball
2.0M
soccer Soccer
4.5M
Est. participants · sport mix 31/69
$66.0M
Year-5 ARR
$630K
Y1
$3.4M
Y2
$14.6M
Y3
$39.6M
Y4
$66.0M
Y5
100
start · Nov 2026
56,091
communities · Yr 5
1,121,814
players · Yr 5
$66.0M
ARR · Yr 5
🇮🇹
WOOOBA
19 / 30
🇮🇹 Italy

basketballItaly.soccer

Storied Serie A football and a passionate basketball following in Lega Basket strongholds.

25%
basketball
share
basketball Basketball
1.5M
soccer Soccer
4.5M
Est. participants · sport mix 25/75
$59.4M
Year-5 ARR
$567K
Y1
$3.0M
Y2
$13.1M
Y3
$35.7M
Y4
$59.4M
Y5
90
start · Nov 2026
50,482
communities · Yr 5
1,009,634
players · Yr 5
$59.4M
ARR · Yr 5
🇦🇺
WOOOBA
20 / 30
🇦🇺 Australia

basketballAustralia.soccer

NBL-driven basketball surge and rapidly growing football — the most balanced mix outside North America.

41%
basketball
share
basketball Basketball
1.3M
soccer Soccer
1.9M
Est. participants · sport mix 41/59
$33.0M
Year-5 ARR
$315K
Y1
$1.7M
Y2
$7.3M
Y3
$19.8M
Y4
$33.0M
Y5
50
start · Nov 2026
28,045
communities · Yr 5
560,908
players · Yr 5
$33.0M
ARR · Yr 5
🇨🇦
WOOOBA
21 / 30
🇨🇦 Canada

basketballCanada.soccer

Basketball's birthplace and a current golden generation — the most basketball-balanced market in the set.

48%
basketball
share
basketball Basketball
1.4M
soccer Soccer
1.5M
Est. participants · sport mix 48/52
$26.4M
Year-5 ARR
$252K
Y1
$1.3M
Y2
$5.8M
Y3
$15.9M
Y4
$26.4M
Y5
40
start · Nov 2026
22,436
communities · Yr 5
448,726
players · Yr 5
$26.4M
ARR · Yr 5
🇧🇪
WOOOBA
22 / 30
🇧🇪 Belgium

basketballBelgium.soccer

Compact, football-first market with a steady basketball community and elite national sides.

22%
basketball
share
basketball Basketball
0.4M
soccer Soccer
1.4M
Est. participants · sport mix 22/78
$19.8M
Year-5 ARR
$189K
Y1
$1.0M
Y2
$4.4M
Y3
$11.9M
Y4
$19.8M
Y5
30
start · Nov 2026
16,827
communities · Yr 5
336,544
players · Yr 5
$19.8M
ARR · Yr 5
🇬🇷
WOOOBA
23 / 30
🇬🇷 Greece

basketballGreece.soccer

One of Europe's most fervent basketball cultures, set within a football-first nation.

35%
basketball
share
basketball Basketball
0.6M
soccer Soccer
1.1M
Est. participants · sport mix 35/65
$19.8M
Year-5 ARR
$189K
Y1
$1.0M
Y2
$4.4M
Y3
$11.9M
Y4
$19.8M
Y5
30
start · Nov 2026
16,827
communities · Yr 5
336,544
players · Yr 5
$19.8M
ARR · Yr 5
🇳🇱
WOOOBA
24 / 30
🇳🇱 Netherlands

basketballNetherlands.soccer

Football powerhouse with a modest, urban basketball following ripe for organized play.

23%
basketball
share
basketball Basketball
0.5M
soccer Soccer
1.5M
Est. participants · sport mix 23/77
$19.8M
Year-5 ARR
$189K
Y1
$1.0M
Y2
$4.4M
Y3
$11.9M
Y4
$19.8M
Y5
30
start · Nov 2026
16,827
communities · Yr 5
336,544
players · Yr 5
$19.8M
ARR · Yr 5
🇩🇰
WOOOBA
25 / 30
🇩🇰 Denmark

basketballDenmark.soccer

Small but high-engagement Nordic market; football-dominant with a niche basketball scene.

20%
basketball
share
basketball Basketball
0.1M
soccer Soccer
0.6M
Est. participants · sport mix 20/80
$6.6M
Year-5 ARR
$63K
Y1
$337K
Y2
$1.5M
Y3
$4.0M
Y4
$6.6M
Y5
10
start · Nov 2026
5,609
communities · Yr 5
112,182
players · Yr 5
$6.6M
ARR · Yr 5
🇱🇹
WOOOBA
26 / 30
🇱🇹 Lithuania

basketballLithuania.soccer

Basketball is the national religion — ~100K regular players and broad casual participation in a nation of 2.9M. Small market, outsized intensity.

75%
basketball
share
basketball Basketball
0.3M
soccer Soccer
0.1M
Est. participants · sport mix 75/25
$6.6M
Year-5 ARR
$63K
Y1
$337K
Y2
$1.5M
Y3
$4.0M
Y4
$6.6M
Y5
10
start · Nov 2026
5,609
communities · Yr 5
112,180
players · Yr 5
$6.6M
ARR · Yr 5
WOOOBA
27 / 30
The Global Picture — All 15 Combined

Fifteen nations, one number.

$0$375M$750M$1.12B$1.50B$13MYR 1$72MYR 2$311MYR 3$844MYR 4$1.41BYR 5
15
countries
1,194,726
communities · Yr 5
23,894,520
players · Yr 5
$1.41B
global ARR · Yr 5
Top contributors · Yr 5
Communities
ARR
🇺🇸 United States
375,806
$442.2M
🇵🇭 Philippines
269,234
$316.8M
🇬🇧 United Kingdom
112,181
$132.0M
🇩🇪 Germany
78,527
$92.4M
🇯🇵 Japan
72,918
$85.8M
🇫🇷 France
67,309
$79.2M
WOOOBA
28 / 30
Methodology & Assumptions

How this model works.

Per community
$98.05
/ month · 20 players · all 3 Wallet streams · USD
Milestone
Nov 2026
market-scaled start, linear to participation
Phase 1
+15%
monthly · Years 1–2 · both sports
Phase 2
15%→2%
tapering monthly · Years 3–5
Sport mix
Per market
real basketball/soccer ratio per country
UK proof
Live
Reading Rockets transacting today
Global Yr 5
$1.41B
1,194,726 communities
Acquisition
$0 CAC
partnership-led in every market
▲ Reading this deck honestly

Participant counts are estimates on a total-participation basis, synthesised from national federations, Sport England, FIBA and FIFA sources (2023–2026); they carry real error bars and are directional, not audited. The sport mix per country reflects each market's actual basketball-vs-soccer balance. Growth is the same validated shape everywhere — 15%/month for two years, then tapering to 2% — applied to a market-scaled Nov 2026 milestone; sustained double-digit monthly growth is aggressive and assumes partnership-led distribution keeps pace, so every country curve is a target trajectory. Figures are revenue/gross profit (100%-margin game fees via the Wallet plus top-up/cash-out fees); operating costs sit below this line. Only the UK is live today; the other eleven are modelled expansion.

WOOOBA Sport — World One On One Ballers Association · Global 5-Year Model · figures in USD · 53 slides
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World One On One Ballers Association

basketballThe Team behind the game.soccer

17 builders, operators & sport leaders · live in the UK today
Executive Team
Daniel
Daniel
CEO · Head of Product
5x startup exec, 1 exit · 4 yrs Sony board director · UK Gov Sports Business Council
Christopher
Christopher
Chief Technology Officer
2x Chief Tech · Senior software dev/architect · Head of Government Projects
Kim
Kim
Chief Experience Designer
Product planning & design · UX, visual design, information architecture
Joe Edwards
Joe Edwards
Chief Marketing Officer
Ex FIBA, NFL, British Basketball League · Award-winning campaigns
Paul
Paul
CFO · Head of Football
M&A for Time Out Magazine, WME, Frieze Art Fair, NFL
Jermaine
Jermaine
Chief Business Dev Officer
Property developer & entrepreneur · Int'l government / corporate partnerships
Product & Engineering
Kelsey
Kelsey
Lead Product Designer
20+ yrs product & UX design · Strong systems, interaction, visual clarity
Radhika
Radhika
Lead UX Designer
Product design · User experience · Visual design
Taras
Taras
Head of Fintech
Fintech expert · 10+ yrs DevOps, API/backend · AI/ML developer
Ashish
Ashish
Sr. iOS Developer
Senior mobile developer & designer
Ali
Ali
Sr. iOS Engineer
12+ yrs iOS/Apple, UI development · AI/ML developer
Sport & Advisory
Rob
Rob
Lead Android Engineer
Android developer/engineer for 12+ years
Dimitry
Dimitry
Sr. Android Engineer
Android developer/engineer for 10+ years
Bryan
Bryan
Full Stack Developer
10+ yrs experience · BS Computer Science
Laura Hillyard
Laura Hillyard
Event Director
Athlete & agency founder · Olympic Games, EuroCup, World Athletics
Leigh Ellis
Leigh Ellis
Global Head of Pickup Basketball
Former host & analyst — NBA TV, The Athletic, No Dunks podcast
Richard Scudamore
Richard Scudamore
Board Advisor / Partner
Executive Chairman, Premier League (1999)
WOOOBA · Sport — Bringing players together, one game at a timewoooba.com
WOOOBA
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The Home For Everyday Players
Live communities, a proven model, and the people who built world-class sport in our corner. The foundation is laid.

WOOOBA will be a
multi-billion dollar force for good.
We welcome new partnerships along the way,
if you are interested.

Raising now to turn a proven model into national scale.